I see you deleted my review a 2nd time, and honestly.I'm flattered. Well here it is again, and I'm dropping the numerical rating score further as a punishment for your censorship. If you want to censor me this badly it means I'm right over the target and hitting right at home for you - not hard to see either considering so many people disliked this game and dislike wokeness in general. The designers don't even trust you can do a sneak mission on your own: you have to follow a character (with a marker on top of her head!) as she does the sneaking for you! 5) generic enemies with braindead AI and genereic, empty world 6) it's $70 !!! Really!? It's not even worth $50! If you buy it (which you shouldn't) wait for a 75% discount. 4) expect pop-up triggers (press "E" to do this) and numbers (damage done) everywhere. The talking bracelet is annoying as hell, several other character you wish you could just kill off to silence them (which you can't. She's a terribly written, constantly cussing entitled, whiny POS. No, it's not because she's black, so stow the "racist!" outcry. Remember the "interactive" CD-ROM movies in the 1990s? First hour feels like that. The real problems why Forspoken is a below average game are: 1) technical issues (framerate drops, stuttering) graphically it's not impressive (will probably be fixed eventually) 2) gameplay: it feels like watching a movie. Just making the main character a black female New Yorker does not make a game woke. Expect a LOT Forspoken is NOT really woke. The real problems why Forspoken is a below average game are:ġ) technical issues (framerate drops, stuttering) graphically it's not impressive (will probably be fixed eventually)Ģ) gameplay: it feels like watching a movie.
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